Version 0.12

Movement

Moving one grid into a given direction:

y  k  u
h  .  l
b  j  n

Moving into a given direction until interrupted:

Y  K  U
H  5  L
B  J  N

Untrapping or opening/closing doors in a given direction:

^Y  ^K  ^U
^H   @  ^L
^B  ^J  ^N

Inventory management

d
CMD_DROP
e
CMD_EAT
f
CMD_FIRE
g ,
CMD_PICKUP
i
CMD_DISPLAY_INVENTORY
q
CMD_QUAFF
r
CMD_READ
v
CMD_EVOKE_WIELDED
V
CMD_EVOKE
w
CMD_WIELD_WEAPON
F
CMD_THROW_ITEM_NO_QUIVER
M
CMD_MEMORISE_SPELL
P
CMD_WEAR_JEWELLERY
Q
CMD_QUIVER_ITEM
R
CMD_REMOVE_JEWELLERY
T
CMD_REMOVE_ARMOUR
W
CMD_WEAR_ARMOUR
=
CMD_ADJUST_INVENTORY
{
CMD_INSCRIBE_ITEM
(
CMD_CYCLE_QUIVER_FORWARD
)
CMD_CYCLE_QUIVER_BACKWARD
'
CMD_WEAPON_SWAP

Dungeon interaction

c
CMD_BUTCHER
o
CMD_EXPLORE
s .
CMD_MOVE_NOWHERE
5
CMD_REST (rest 100 turns)
t
CMD_SHOUT
x
CMD_LOOK_AROUND
X
CMD_DISPLAY_MAP
^X
CMD_FULL_VIEW
|
CMD_SHOW_TERRAIN
^V
CMD_TOGGLE_VIEWPORT_MONSTER_HP
z
CMD_CAST_SPELL
Z
CMD_FORCE_CAST_SPELL
C
CMD_CLOSE_DOOR
^F
CMD_SEARCH_STASHES
G ^G
CMD_INTERLEVEL_TRAVEL
O
CMD_OPEN_DOOR
^T
CMD_TOGGLE_FRIENDLY_PICKUP
^W
CMD_FIX_WAYPOINT
<
CMD_GO_UPSTAIRS
>
CMD_GO_DOWNSTAIRS
;
CMD_INSPECT_FLOOR
!
CMD_ANNOTATE_LEVEL

Player status

a
CMD_USE_ABILITY
m
CMD_DISPLAY_SKILLS
p
CMD_PRAY
A
CMD_DISPLAY_MUTATIONS
E
CMD_EXPERIENCE_CHECK
I
CMD_DISPLAY_SPELLS
^O
CMD_DISPLAY_OVERMAP
^P
CMD_REPLAY_MESSAGES
@
CMD_DISPLAY_CHARACTER_STATUS
%
CMD_RESISTS_SCREEN
^
CMD_DISPLAY_RELIGION
"
CMD_LIST_JEWELLERY
[
CMD_LIST_ARMOUR
]
CMD_LIST_EQUIPMENT
$
CMD_LIST_GOLD
\
CMD_DISPLAY_KNOWN_OBJECTS
}
CMD_DISPLAY_RUNES
#
CMD_CHARACTER_DUMP

Meta-commands

^A
CMD_TOGGLE_AUTOPICKUP
^C
CMD_CLEAR_MAP
^D ˜
CMD_MACRO_ADD
^Q
CMD_QUIT
^R
CMD_REDRAW_SCREEN
S
CMD_SAVE_GAME
^S
CMD_SAVE_GAME_NOW
^Z
CMD_SUSPEND_GAME
&
CMD_WIZARD (issuing wiz-mode commands)
:
CMD_MAKE_NOTE
_
CMD_READ_MESSAGES (messaging during online play)
?
CMD_DISPLAY_COMMANDS
`
CMD_PREV_CMD_AGAIN
0
CMD_REPEAT_CMD

Targetting sub-commands

Move cursor one step in a given direction:

y  k  u
h  .  l
b  j  n

Shoot in a given direction:

Y  K  U
H  5  L
B  J  N
x ESCAPE
CMD_TARGET_CANCEL
v
CMD_TARGET_DESCRIBE
?
CMD_TARGET_HELP
SPACE !
CMD_TARGET_SELECT
. 5
CMD_TARGET_SELECT_ENDPOINT
^P
CMD_TARGET_SHOW_PROMPT
:
CMD_TARGET_HIDE_BEAM
^I
CMD_TARGET_FIND_PORTAL
^
CMD_TARGET_FIND_TRAP
_
CMD_TARGET_FIND_ALTAR
<
CMD_TARGET_FIND_UPSTAIR
>
CMD_TARGET_FIND_DOWNSTAIR
^L
CMD_TARGET_TOGGLE_MLIST (non-Tiles only)
p
CMD_TARGET_PREV_TARGET
f t
CMD_TARGET_MAYBE_PREV_TARGET
-
CMD_TARGET_CYCLE_BACK,
+ =
CMD_TARGET_CYCLE_FORWARD
/
CMD_TARGET_OBJ_CYCLE_BACK
* '
CMD_TARGET_OBJ_CYCLE_FORWARD

Level-map commands

?
CMD_MAP_HELP
^C
CMD_MAP_CLEAR_MAP
^F
CMD_MAP_FORGET
^W
CMD_MAP_ADD_WAYPOINT
e
CMD_MAP_EXCLUDE_AREA (cycle through radii and toggle off/on)
^E
CMD_MAP_CLEAR_EXCLUDES
+
CMD_MAP_SCROLL_DOWN
-
CMD_MAP_SCROLL_UP
. \r ;
CMD_MAP_GOTO_TARGET
!
CMD_MAP_ANNOTATE_LEVEL
ESCAPE
CMD_MAP_EXIT_MAP

Move cursor one step in a given direction

y  k  u
h  .  l
b  j  n

Move cursor several steps in a given direction

Y  K  U
H  5  L
B  J  N

Find a particular feature

<
CMD_MAP_FIND_UPSTAIR
>
CMD_MAP_FIND_DOWNSTAIR
@
CMD_MAP_FIND_YOU
\t
CMD_MAP_FIND_PORTAL
^
CMD_MAP_FIND_TRAP
_
CMD_MAP_FIND_ALTAR
E
CMD_MAP_FIND_EXCLUDED
F
CMD_MAP_FIND_F
W
CMD_MAP_FIND_WAYPOINT
I
CMD_MAP_FIND_STASH
O
CMD_MAP_FIND_STASH_REVERSE (cycle through stashes, in reverse)

Wiz-mode targetting sub-commands

^C
CMD_TARGET_CYCLE_BEAM
o
CMD_TARGET_WIZARD_GIVE_ITEM
m
CMD_TARGET_WIZARD_MOVE
s
CMD_TARGET_WIZARD_MAKE_SHOUT
w
CMD_TARGET_WIZARD_PATHFIND
F
CMD_TARGET_WIZARD_MAKE_FRIENDLY
P
CMD_TARGET_WIZARD_BLESS_MONSTER
G
CMD_TARGET_WIZARD_GAIN_LEVEL
M
CMD_TARGET_WIZARD_MISCAST
S
CMD_TARGET_WIZARD_MAKE_SUMMONED
˜
CMD_TARGET_WIZARD_POLYMORPH
T
CMD_MAP_WIZARD_TELEPORT

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Last-modified: 2014-09-29 (月) 12:51:46