変更点

Stone Soup 0.20 (20170525)

  • New spell: Poisonous Vapours (L2 Poison/Air); creates an extremely short- duration poison cloud on a targeted creature. Appears in the VM book.
  • New spell: Ignition (L8 Fire). Drops a weakened Fireball on every monster in line of sight. The caster and their allies are unaffected.
  • Gell's Gravitas is now Translocations only (was Tloc/Hex).
  • Portal Projectile is now Tloc/Hex (was Translocations only).
  • Swapped Portal Projectile and Gell's Gravitas in the Wr/AM starting books.
  • Book of Conjurations: Battlesphere replaced with Force Lance.
  • Book of Air: Repel Missiles replaced with Airstrike.
  • Confusing Touch is less effective, especially against high-HD enemies.
  • Sandblast consumes stones directly from inventory, but no longer functions without ammo, and cannot consume large rocks.
  • Removed:
    • Delayed Fireball.
    • Poisonous Cloud
    • Repel Missiles.

Stone Soup 0.19 (20161031)

  • New spell: Infestation (L8 Necromancy), appearing in the Necronomicon. Applies 'infested' to monsters in a large, smite-targeted area; a friendly death scarab erupts out of the victims when they die.
  • New spell: Lesser Beckoning (L3 Translocation), which pulls a single target adjacent to the caster.
  • All temporary allies are incapable of attacking out of LOS, not just summons.
  • Confusing Touch is level 1 (was level 2).
  • Cigotuvi's Embrace only degrades over time, not on-hit.
  • Irradiate causes significantly less contamination when cast.
  • Olgreb's Toxic Radiance causes less damage, but doesn't poison the caster.
  • Simulacrum's duration is significantly shorter.
  • Spells formerly in the Akashic Record have been redistributed elsewhere.
  • Various other spellbooks have had minor adjustments.
  • Removed: Cure Poison, Haste, and Warp Weapon.

Stone Soup 0.18 (20160504)

  • New spell: Yara's Violent Unravelling (L5 Hexes/Transumations). Dispels all cancellable effects on the target and, if any were dispelled, causes a damaging explosion of mutagenic energy around the victim.
  • Hydra Form now has a fixed number of heads.
  • The Infusion spell has a lower power cap, scaling more quickly to the same damage bonus as before.
  • Song of Slaying now increases its slaying bonus with every kill, but caps at +9 total.
  • Tukima's Dance's power multiplier has been reduced.
  • Spectral Weapon now bases the strength of the summoned weapon on spell power instead of weapon skill.
  • Alistair's Intoxication is now level 5 and gives Vertigo status instead of confusing the player or draining Int, and can sometimes affect rPois monsters.
  • Monstrous Menagerie is now level 7 (was 6).
  • Shadow creatures is now level 6 (was 5).
  • Passwall is now level 2 (was 3).
  • Ozocubu's Armour now slows movement slightly while active.
  • Removed spells: Stoneskin, Condensation Shield, Mass Confusion, and Phase Shift.

Stone Soup 0.17 (20151106)

  • Enslavement is replaced by Tukima's Dance in the Enchanter starting book, and by Gell's Gravitas in the Arcane Marksman starting book. Tukima's Dance no longer appears in the Book of Enchantments.
  • Animate Skeleton and Animate Dead now create temporary undead that expire after some time.
  • Ignite Poison is now level 3 Fire/Poison/Transmutations; it no longer ignites items or poisonous creatures, only poisoned creatures and clouds, but does dramatically more damage to the former, especially at low power.
  • Gell's Gravitas is now level 3 and smite-targeted; it can now target empty space, but no longer confuses monsters.
  • Summon Guardian Golem is now level 3.
  • Aura of Abjuration is now level 5, and has been moved from the Grand Grimoire to the book of Summonings.
  • Monstrous Menagerie has been moved from the books of Summonings and Beasts to the Grand Grimoire.
  • Summon Mana Viper has been moved from the book of Hinderance to the book of Summonings.
  • Sticks to Snakes no longer requires wielding arrows.
  • Apporting the Orb of Zot now causes the orb run to begin.
  • Cigotuvi's Embrace is now stronger with small numbers of corpses, and considerably weaker with huge numbers.
  • Freeze no longer has a stun effect.
  • Death's Door sets player exhaustion when canceled with Borgnjor's Revivification.
  • Ozocubu's Armour and Stoneskin no longer give additional bonuses to Ice Form and Statue Form, respectively.
  • Casting Malign Gateway no longer drains player Int.
  • Casting Haunt no longer cause sickness.
  • High level spellbooks no longer restrict learning from them based on skill levels.
  • Corpse Rot now affects all corpses in LOS.
  • Darkness is now level 6.
  • Controlled Blink is now level 8.
  • Removed spells:
    • Abjuration.
    • Control Teleport.
    • Enslavement.
    • Flight.
    • Sure Blade.
    • Singularity.

Stone Soup 0.16 (20150101)

  • New spells:
    • Singularity (L9 Translocation), which summons a singularity & sucks in all nearby enemies, severely damaging them in the process.
    • Gell's Gravitas (L5 Hexes/Translocation), which pulls nearby creatures toward the target, causing damage if they collide & occasionally confusing them.
    • Hydra Form (L6 Transmutation), a short-duration form that attacks all adjacent foes & devours slain foes for nutrition and healing.
    • Irradiate (L5 Transmutation/Conjuration), which deals heavy damage & malmutates nearby enemies, but also contaminates the caster.
    • Cigotuvi's Embrace (L5 Necromancy), which turns all corpses in LOS into armour for the player.
  • Dispersal now affects a wider radius & has a chance of confusing its victims.
  • Force Lance is now L4 Translocation/Conjuration, and is more accurate and better at knocking enemies back.
  • Ice, Dragon, Tree and Fungus forms no longer meld octopode rings.
  • Spell miscast effects have been hugely revamped.
  • Monstrous Menagerie has had its summon cap reduced by one.
  • Twisted Resurrection and Forceful Dismissal have been removed.

Stone Soup 0.15 (20140811)

  • Dazzling Spray replaces Invisibility in the book of Maledictions (the Enchanter starting spellbook). Invisibility in turn replaces Apportation in the book of Burglary.
  • Casting Ozocubu's Refrigeration now prevents the player from using potions for several turns instead of destroying potions.
  • Spider Form now moves at normal speed, and no longer gives clinging.
  • Tukima's Dance now animates weapons held by monsters. The weapons will fight against their former owners. It is also now level 3.
  • Confusing Touch now has a short, non-stacking duration which discharges entirely when it successfully confuses an enemy. While it's in effect, your attacks do no damage. It's been moved to level 2.
  • Sublimation of Blood no longer uses chunks; it now only draws from the caster's HP. Fedhas now permits its use.
  • Simulacrum now works on a single corpse at the caster's feet, creating several simulacra from it.
  • Monsters casting Simulacrum now affect all corpses in LOS, producing half as many simulacrum as the player version of the spell.
  • Many spells, which used player skill, now use spellpower instead: Death's Door, Passwall, Sticks to Snakes, Ozocubu's Armour, Condensation Shield, Stoneskin, Statue Form, and Ice Form.
  • Shatter is now always full-LOS-ranged, instead of depending on Earth skill.
  • Statue Form no longer gives -10 EV.
  • Death Channel lasts twice as long.
  • The Book of War Chants is no more.
  • Removed spells: Fire Brand, Freezing Aura, Lethal Infusion, Poison Weapon, Summon Elemental.

Stone Soup 0.14 (20140409)

  • Resisting an enchantment now displays a message showing how difficult in general the target will be to enchant, rather than how well or how poorly they fared on that particular resistance roll.
  • New spells:
    • Summon Lightning Spire (L4 Summoning/Air), which places a lightning spire up to two squares away from the player; it replaces Summon Scorpions in the book of Callings.
    • Summon Guardian Golem (L4 Summoning/Charms), which creates a golem that protects the player with Injury Bond and occasionally explodes on death; appears in the book of Callings.
    • Summon Forest (L5 Summoning/Translocations), which summons a dryad and temporarily converts terrain near the player to forest; it is in the Book of the Warp.
    • Summon Mana Viper (L5 Summoning/Hexes); it appears in the Book of Beasts.
    • Monstrous Menagerie (L6 Summoning), which summons a manticore, some harpies, a lindwurm, or a sphinx (at high spellpower); it appears in the book of Beasts and the book of Summonings (replacing Summon Ugly Thing).
    • Forceful Dismissal (L6 Summoning), which ends all player summons and damages enemies next to them; it appears in the Grand Grimoire.
    • Aura of Abjuration (L6 Summoning), a less powerful but per-turn mass abjuration effect; it replaces Mass Abjuration in the Grand Grimoire.
    • Spellforged Servitor (L7 Conjuration/Summoning), which summons a servitor with a subset of the player's most destructive conjurations; it replaces Fireball in the book of Wizardry.
    • Glaciate (L9 Ice/Conjurations), which fires a great blast of ice in a cone, turning slain monsters into blocks of ice and Flash Freezing the survivors; it replaces Ice Storm in the Book of Annihilations.
    • Dragon's Call (L9 Summoning), which for its duration of effect summons dragons near targets at the end of LOS (at the full spell cost per summon); replaces Summon Dragon in the Book of the Dragon.
  • Sticks to Snakes only works on missiles (arrows and javelins) now.
  • Conjure Ball Lightning has been reduced from level 7 to 6, and the duration of the ball lightning has been lowered.
  • Metabolic Englaciation has been reduced from level 6 to 5, and the slow duration is cumulative across casts.
  • Bolt of Draining has been reduced from level 6 to 5.
  • Fulminant Prism has been reduced from level 5 to 4.
  • Iskenderun's Battlesphere has been increased from level 4 to 5.
  • Ozocubu's Armour now has an encumbrance cap of 4, rendering it no longer usable with mottled dragon armour.
  • Song of Slaying has an increased duration and grants more slaying, but is subject to a lower power cap.
  • Swiftness now induces a period of sluggishness after it expires, and can't be stacked.
  • Several special cases for LRD damage types have been removed; ice, bone, stone and rock (including petrified enemies) all result in the same explosion.
  • Orb of Destruction now only appears in the Book of Power (was also in Annihilations).
  • Call Canine Familiar now only summons one canine, and does not summon jackals.
  • Repel and Deflect Missiles now expire on a per-deflection basis rather than being a duration.
  • Portal Projectile is now a duration, rather than firing individual projectiles.
  • All clouds caused by the player will dissipate much faster outside of your line of sight.
  • Orbs of destruction don't explode if they collide with another orb of destruction before travelling more than a short distance.
  • Removed spells: Dig, Summon Scorpions, Song of Shielding, Polymorph, Ice Storm, Demonic Horde, Summon Ugly Thing, Summon Dragon, Mass Abjuration.

Stone Soup 0.13 (20131011)

  • New spells:
    • Searing Ray, a level 2 conjuration replacing Force Lance in the Book of Conjurations that deals damage over several consecutive turns.
    • Discord, a level 8 hex that attempts to frenzy all monsters in sight.
  • Summon Small Mammals now only ever summons one mammal, and is renamed to Summon Small Mammal as a consequence.
  • 100% of teleports on the orb run are delays (up from 50%).
  • Haunt adjustments:
    • Summons now fixate on their target.
    • Flayed ghosts are no longer summoned.
    • Friendlies are no longer targettable.
  • Olgreb's Toxic Radiance now poisons continuously over several turns (and deals impact damage); it also ignores the caster's poison resistance (if any).
  • Dragon Form is pure Transmutations (was Tmut/Fire for all but Draconians).
  • Force Lance is now level 5 (was level 2), with boosted range and damage to match.
  • Fulminant Prism now caps at 200 spellpower.
  • Swiftness can be cast in water; it doesn't operate in water, but it grants the status (which operates as expected when out of the water).
  • Summons caps are introduced. This acts on a per-spell basis, each spell has a fixed numerical limit for the number of summons active at any time. Going over this limit means your oldest summons will expire in a very short number of turns. Applies only to non-necromantic non-permanent summons.
  • Temporary summons will no longer follow the player down stairs.
  • Temporary summons expire when the player moves to a different level.

Stone Soup 0.12 (20130501)

  • Removed: Fulsome Distillation, Evaporate, Cigotuvi's Degeneration, See Invisible and Insulation.
  • New spells:
    • Force Lance (level 2 Conjuration). Fires a short-range single-target projectile that can knock monsters backwards.
    • Dazzling Spray (level 3 Conjuration/Hexes). Fires a spread of energy bolts that can blind creatures.
    • Iskenderun's Battlesphere (level 4 Conjuration/Charms). Creates an autonomous globe that shoots at enemies in sync with your conjurations.
    • Fulminant Prism (level 5 Conjuration/Hexes). Creates a time bomb at a smite-targeted location.
    • Disjunction (level 8 Translocation). Has a duration, during which it blinks away nearby monsters. Causes contamination.
  • Conjurers have a new book with non-elemental spells (including the new conjurations).
  • Spell memorisation failure is no more. As long as the failure chance is not 100%, the spell can be memorized. There is a warning prompt if the chance of a miscast is high.
  • Some spellbooks have been reorganized.
  • Condensation Shield's SH bonus no longer cares about Shields skill or intelligence.
  • The blinking component of the Dispersal spell is irresistible.
  • Venom Bolt and Bolt of Magma do more damage; Teleport Other works more often.
  • Recall is now gradual instead of instant: one ally is recalled every 3-6 aut.

Stone Soup 0.11 (20121001)

  • Lee's Rapid Deconstruction works in Slime now.
  • Iskenderun's Mystic Blast often explodes, but can still safely be used at point blank range.
  • Death Channel is level 6.
  • Simulacrum works on beef jerkies, sausages and meat rations.
  • Removed: Projected Noise.

Stone Soup 0.10 (20120216)

  • New spell: Beastly Appendage (Transmutation 1).
  • Flame Tongue has slightly longer range.
  • Removed: Maxwell's Silver Hammer, Levitate.
  • Abjuration becomes single-target. The old version (Mass Abj.) is available as a new level 6 spell.
  • Swiftness and Flight no longer give an extra boost when cast together.
  • Swiftness halves stealth and makes it harder to detect traps.
  • Flight lowered to level 3, Dragon Form lowered to level 7.
  • Dispel Undead raised to level 5.
  • Summoned Ugly Things are now always friendly.
  • Shadow Creatures don't last as long anymore.
  • Tornado's damage has been slightly improved.
  • Conjure Ball Lightning improved, ball lightnings explode when their duration expires.
  • Mephitic Cloud and Evaporate don't guarantee a 3x3 cloud anymore.
  • Recasting a transformation is no worse than the original cast.
  • Animate Dead animates stacks.
  • Lee's Rapid Deconstruction: prevent abuse, improve targeting.
  • Summon Greater Demon only has tier 1 demons turn hostile over time.
  • Spider form is susceptible to poison.
  • Shatter doesn't work through walls, unless it manages to destroy them.
  • No spells work through glass or trees anymore.
  • Metabolic Englaciation slows down enemies.
  • Twisted Resurrection is improved: corpses merge into abominations on their own without needing to be stacked.
  • Alistair's Intoxication is less reliable, depends on spell power.
  • Boost the effective power of some hexes: Corona, Slow, Mass Confusion, Cause Fear, Control Undead.
  • Olgreb's Toxic Radiance is more effective at high spell power.
  • Confusing Touch is less reliable.
  • Inner Flame leaves clouds of fire when an affected monster explodes.
  • Passage of Golubria creates two portals when cast, and allows more than two portals to exist simultaneously.

Stone Soup 0.9 (20110812)

  • New spell: Shroud of Golubria (comes in Skald and Warper starting books). Prevents some melee damage, but likely to break against more damaging attacks.
  • New spell: Inner Flame (comes in starting book of Fire Elementalists). Causes targeted enemy to explode in a fireball when killed.
  • Removed spells: Teleport Self, Berserker Rage, Resist Poison.
  • Tornado: radius starts low, increases over time, add cooldown, adjust damage.
  • Tornado moves monsters within its radius around.
  • Blinking with Tornado active reduces its duration, teleporting cancels it.
  • Make Fire Storm, Ice Storm, Bolt of Magma and Throw Icicle more resistible.
  • Increase Bolt of Magma damage.
  • Give Summon Dragon a longer duration, summon two dragons at high power.
  • Shock and Lightning will hit a creature at most twice; damage increased.
  • Make LRD and Sandblast more strongly affected by monster AC again.
  • Ranges of Throw Frost/Flame and of Bolt of Cold/Fire swapped.
  • Increase Flame Tongue's accuracy and range a little.
  • Sublimation of Blood takes spellpower into account.
  • Apportation takes spellpower into account for all items.
  • Statue and Dragon Form balance: give both some GDR, reduce unarmed damage.
  • Statue Form: boost all melee damage, give 50% torment resistance.
  • Increase Ozocubu's Refrigeration to level 6.
  • Reduce Summon Ice Beast to level 4, Static Discharge to level 3.
  • Maxwell's Silver Hammer works also on all weapons with bludgeoning damage.
  • Poison Weapon works also on blunt weapons.
  • Condensation Shield duration increased.
  • Simulacra from the spell are no longer abjurable.
  • Renamed books: Chemistry -> Alchemy, Zoology -> Beasts.

Stone Soup 0.8 (20110426)

  • Split Enchantments skill and spell school into Charms and Hexes.
  • Removed Bone Shards, Tame Beasts, Portal, Alter Self, Extension.
  • New spell: Passage of Golubria (Tloc 5).
  • New spell: Malign Gateway (Summ/Tloc 7).
  • New spell: Tornado (Air 9).
  • New spell: Leda's Liquefaction (Tmut/Earth 4), area slowing effect.
  • New spell: Summon Dragon (Summ 9).
  • New spell: Summon Hydra (Summ 7), summons short-lived 4-12 headed hydra.
  • New spell: Darkness (Hex 7), decreases LOS radius by 2.
  • Prevent passwalling into deep water/lava if it would kill you.
  • Fix Lee's Rapid Deconstruction not obeying some checks when destroying walls.
  • Fix casting cloud spells out of range, or on (and through) walls.
  • Teleportation interrupts Passwall.
  • Fix weapon grinding via Shadow Creatures in the Hall of Blades.
  • Animate Dead no longer animates through walls.
  • Don't prompt for casting auto-hit spells "in direction" of allies.
  • Nerf Haste: multiplies speed by 1.5 instead of 2. Same factors apply to Slow.
  • Replace Selective Amnesia with scroll of amnesia.
  • Allow forgetting spells from books, destroying the book in question.
  • Nerf sticky flame range to 1.
  • Removed slower training for magic schools; doubled xp cost for opposing schools.
  • Stop the player from vampiric draining known demons and undead.
  • Disallow Fulsome Destillation while levitating.
  • Implement a crude spell quiver. Store last spell cast.
  • Add a toggle to the memorisation screen for the spell descriptions.
  • Auto-id items of wizardry if you have spellcasting skills.
  • Enable autotargeting for Vampiric Draining and Freeze.
  • Make Borgnor's Revivification cost 2-11 *percent-of maxhp.
  • Restore casting noise for target spells.
  • Add noise level to spell description.
  • Increased claw damage for Dragon Form, also allows trampling.
  • For Draconians, Dragon Form changes into dragon of the appropriate colour.
  • Animate Skeleton works on unskeletalized corpses and leaves chunks behind.
  • Shadow Creatures summons only mobile monsters.
  • Slightly bump Orb of Destruction (IOOD) damage.
  • Allow Sticks to Snakes on staves and javelins, disallow on steel/silver stuff.
  • Allow Tukimizing staves.
  • New level 3 Air miscasts; buff Air miscasts.
  • Buff Static Discharge: Higher damage and increased chance of arcing.
  • Make Summon Butterflies require spell power for effectiveness.
  • Heavily nerf orb apportation. Chance and distance depend on spell power and total distance.
  • Make Death Channel spectrals temporary, let ally kills work too. Reduce to level 7.
  • Make semi-controlled blink random if it fails to find a location.
  • Evaporate no longer uses Throwing skill.
  • Summon Swarm monsters are always friendly; lower it to level 5.
  • While Ring of Flame is active, flame clouds are removed when you step on them.
  • Make LOS-affecting spells work through transparent walls.
  • Boost LRD damage.
  • Apportation targeting: allow cycling with +/-.
  • When apporting part of a stack, don't destroy the rest of it.
  • Don't rot while under Death's Door.
  • Death channel spectral monsters are not abjurable.
  • Merge low spell success adjectives (Cruddy, Bad, Very Poor) into Very Poor (now 5-30%).
  • Move spells around among various spellbooks.
  • Reduce the chance of any book to be replaced by Power/Wizardry from 10% to 4%.
  • Don't prompt for targeting self with clouds if you've got the matching resistance.
  • Ensure Death's Door leaves you at least 1 hp.
  • Make only heavy armour remove Ozocubu's Armour on wearing.
  • Make large rocks do extra damage with Sandblast.
  • Allow swapping to large rocks when Sandblast is memorised.
  • Offer wielding coagulated blood for Sublimation of Blood.
  • Make transformations affect stealth.
  • Don't cancel Condensation Shield when blinking/teleporting.
  • Don't hurt rC- players with condensation shield.
  • Don't prompt for unwielding weapons branded with Warp Weapon.
  • Don't let Mummies/Lichform cast Sublimation on themselves, do let them cast Passwall.
  • Reduce Haunt duration.
  • Increase Sandblast to range 2 without stones, range 3 with.
  • Boost Stone Arrow damage from 2d12 at 50 power to 3d11.
  • Change several spell levels to be more appropriate.
  • Mention glow in Haste/Invis spell descriptions.
  • Consolidate the books of Minor Magic into a single book.
  • Include spell hunger in the chardump.

Stone Soup 0.7 (20100724)

  • Call Imp is now level 2, takes spell power into account, and can summon iron imps.
  • Call Canine Familiar replaces Summon Elemental in the book of Callings, and is removed from the book of Summonings.
  • Summon Ugly Thing summons very ugly things less often at high power.
  • Invisibility no longer works on glowing monsters.
  • Extension only extends spells that you know.
  • Death's Door only blocks healing, paralysis only for Revivification.
  • Summon Ugly Things is level 6, Haunt is level 7.

Stone Soup 0.6 (20100326)

  • Removed Divinations spell school.
  • New spell: Orb of Destruction, homes in on target and explodes.
  • Silence radius decreases with duration.
  • Always prompt when attempting to cast non-helpful spells at yourself.
  • Limit Summon Small Mammals to a maximum of two mammals per casting.
  • Summon Small Mammals doesn't summon green or orange rats anymore.
  • Reduced Poison Arrow's irresistible damage component from 60% to 30%.
  • Semi-controlled blink causes glowing.
  • Fulsome Distillation depends only on corpse type - RNG and rotting influence has been removed. Also doesn't prompt when only one corpse present.
  • Tukima's Dance weapon strength depends on spell power and weapon weight.
  • Summon Wraiths is replaced by Haunt, a smite-targeted summoning spell.
  • Directed non-enchantment spells make noise when they hit something.
  • Casting spells is noisy.
  • Spell miscasts and hell effects are noisy.
  • Call Canine Familiar only calls friendly canines.
  • Condensation Shield is more effective.
  • Improved Passwall interface.
  • Allow Mummies to cast Summon Horrible Things.
  • Ice Form can swim in deep water; be careful you don't drown!
  • Disintegration is really messy.
  • Display current power, range and food cost in spell descriptions.
  • Useless and forbidden spells are coloured in spell menus.

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Last-modified: 2017-10-13 (金) 22:28:20 (527d)